This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
MAP25: Vile Arterium is the twenty-fifth map of NOVA: The Birth. It was designed by Cyriak Harris (mouldy), Michael Jurich (Death Egg) and Darryl Steffen (dobu gabu maru), and uses the music track "Rebellion in Dreamland," by Gamma Ray, arranged for MIDI.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The large skull at the eastern end of the map holds a megasphere. To lower the bars to the megasphere, head to the ledge behind the large skull, where an arch-vile (revenant on Hey, Not Too Rough or lower) will guard a terminal. Press this terminal to lower the bars to the megasphere. (sector 1082)
- In the middle of the map where the chaingun is, a lift lowers to your left revealing revenants. Behind them, press the bloody wall to find an energy cell pack. You may have to lower the lift again to get the secret after getting rid of the revenants. (sector 1290)
- The room with the three arachnotrons has several routes of travel. Take the northeastern one, looking at the marble faces as you go across the blood. One of the marble walls lacks a face. Press on it to find a computer area map. (sector 1326)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing north. (thing 895)
- facing south-east. (thing 896)
- facing south-west. (thing 897)
- facing north-west. (thing 899)
- facing west. (thing 900)
- facing north-east. (thing 901)
- facing west. (thing 908)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 6606.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
22 |
17 |
16
|
Shotgun guy |
18 |
19 |
20
|
Heavy weapon dude |
4 |
7 |
10
|
Imp |
42 |
53 |
69
|
Lost soul |
9 |
12 |
14
|
Demon |
21 |
19 |
14
|
Spectre |
4 |
6 |
6
|
Revenant |
21 |
31 |
44
|
Cacodemon |
17 |
20 |
19
|
Pain elemental |
1 |
1 |
3
|
Hell knight |
11 |
14 |
15
|
Baron of Hell |
1 |
1 |
7
|
Arachnotron |
3 |
3 |
8
|
Mancubus |
16 |
23 |
26
|
Arch-vile |
2 |
4 |
4
|
Cyberdemon |
1 |
2 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
2
|
Super shotgun |
2
|
Chaingun |
3 |
2 |
2
|
Rocket launcher |
2
|
Plasma gun |
4 |
4 |
5
|
BFG9000 |
2 |
2 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
7
|
Box of bullets |
2
|
4 shotgun shells |
60 |
64 |
82
|
Box of shotgun shells |
6
|
Rocket |
113 |
139 |
155
|
Box of rockets |
10 |
12 |
14
|
Energy cell |
23 |
27 |
27
|
Energy cell pack |
7
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
52 |
50 |
40
|
Medikit |
16 |
15 |
13
|
Armor |
2 |
3 |
3
|
Megaarmor |
2 |
1 |
1
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
3
|
Megasphere |
1
|
Backpack |
1
|
Berserk |
1
|
Computer area map |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
7
|
Teleport landing |
13
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]