MAP25: Well of Fire (Cleimos 2)


Cleimos 2 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.

MAP25: Well of Fire is the twenty-fifth map of Cleimos 2. It was designed by Rand and Steven Phares.

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Map of Well of Fire
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the misaligned wall at the start to get a shotgun and a box of shotgun shells. (sector 46)
  2. In the room with the crushers, use the black wall to find a soul sphere. (sector 74)
  3. The southwest part of the map has a lava pool with a megasphere at the top of some steps. Use the wall where it is to get out. (sector 102)
  4. Open the blue door and take the teleporter. Use the lift on your right and go through, opening the next wall. Attempt to enter the next area and you will teleport. Go west to teleport to the next secret sector. (sector 127)
  5. In the northwest part of the map, first take the rightmost door into the next room, then the middle door. Press on the misaligned wall to get a soul sphere. (sector 217)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 11:12.37 vdgg 2011-01-11
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 8, 2021.


Player spawns[edit]

This level contains ten spawn points:

  1. facing east. (thing 4)
  2. facing south. (thing 5)
  3. facing east. (thing 6)
  4. facing west. (thing 7)
  5. facing east. (thing 99)
  6. facing east. (thing 100)
  7. facing west. (thing 101)
  8. facing east. (thing 102)
  9. facing east. (thing 103)
  10. facing east. (thing 104)


Map data[edit]

Things 229
Vertices 1166*
Linedefs 1346
Sidedefs 827
Sectors 235
* The vertex count without the effect of node building is 1088.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]