MAP26: A Lake (Literalism)


Literalism maps 21-26

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 26)

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP26: A Lake is the twenty-sixth and final map of Literalism. It was designed by DynamiteKaitorn and uses the music track "Carrotus" from Jazz Jackrabbit 2. The par time defined in MAPINFO is 5:00.


Map of A Lake
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Enter the building at the north end and flip the switch inside. Head all the way to the northwest end of the map and go through the translucent wall to get a BFG9000 and a megasphere. (sector 171)
  2. Use the bright wall south of the blue skull key to find an invulnerability. (sector 257)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:30.83 Womp the Cat 2023-08-06 Cross-listed from Pacifist
NM speed 0:34.66 Womp the Cat 2023-08-06 Also Pacifist
UV max 6:10.06 Womp the Cat 2023-08-08
NM 100S 0:46.51 Womp the Cat 2023-08-08 Also Pacifist
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:30.83 Womp the Cat 2023-08-06
Stroller 1:26.63 Womp the Cat 2023-08-09

The data was last verified in its entirety on November 2, 2023.


Map data[edit]

Things 603
Vertices 6497*
Linedefs 5599
Sidedefs 10518
Sectors 260
* The vertex count without the effect of node building is 5479.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]