MAP26: A Lake (Literalism)

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Literalism maps 21-26

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 26)

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
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MAP26: A Lake is the twenty-sixth and final map of Literalism. It was designed by DynamiteKaitorn and uses the music track "Carrotus" from Jazz Jackrabbit 2. The par time defined in MAPINFO is 5:00.

Walkthrough[edit]

Map of A Lake
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the building at the north end and flip the switch inside. Head all the way to the northwest end of the map and go through the translucent wall to get a BFG9000 and a megasphere. (sector 171)
  2. Use the bright wall south of the blue skull key to find an invulnerability. (sector 257)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 22, 2021.

Statistics[edit]

Map data[edit]

Things 603
Vertices 6497*
Linedefs 5599
Sidedefs 10518
Sectors 260
* The vertex count without the effect of node building is 5479.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]