MAP26: Blackwater Pass (TNT 2: Devilution)

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TNT 2: Devilution maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Bonus maps: 33 34 35 36

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
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MAP26: Blackwater Pass is the twenty-sixth map of TNT 2: Devilution. It was designed by Luisinho and Alex Scott (Scotty), and uses the music track "Pulser" by Starpath. The par time is 2:30.

Walkthrough[edit]

Map of Blackwater Pass
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After using the switch pedestal in the west tower, take the east steps and drop to the south to get energy cells. (sector 170)
  2. In the northeast cave, press the switch at the east side, which lowers the square lift to the northwest. Instead of taking this lift, quickly run southwest back the way you came and to the west, where there is another lift. Take it up to get an energy cell pack and health bonuses. (sector 577)
  3. In the northeast cave, press the switch and head northwest to the square lift. Ride up and as it rises, run and jump east. Take this hall and go through the crushers. At the end, press the eye switch to get a megaarmor and energy cell packs (energy cells on Ultra-Violence or higher). (sector 775)
  4. Leave the east tower and drop down. Go east and take the teleporter to the southeast tower. Take the door where the "DISASTER AREA" sign is to access the building. (sector 845)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 22, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 329)
  2. facing north. (thing 886)
  3. facing south-west. (thing 887)
  4. facing north-west. (thing 888)
  5. facing north-east. (thing 889)
  6. facing east. (thing 890)
  7. facing south-west. (thing 891)
  8. facing east. (thing 892)

Statistics[edit]

Map data[edit]

Things 915
Vertices 4681*
Linedefs 4881
Sidedefs 7464
Sectors 1048

* The vertex count without the effect of node building is 3810.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]