MAP26: Blessed Hellscape (Speed of Doom)

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Speed of Doom maps 21-30

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12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: Blessed Hellscape is the twenty-sixth map of Speed of Doom. It was designed by Darkwave0000 and uses Weird, an original track by Stuart Rynn.

Walkthrough[edit]

Map of Blessed Hellscape
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The wooden column surrounded by revenants, east of the starting area, has four red lamps set in it. The eastern one can be pressed, opening a new area (sector 360) in the western part of the super shotgun area south of the column. This secret contains plasma gun and three energy cells guarded by an arch-vile.
  2. After dealing with the ambush in the rocket launcher area north of the wooden column, look northwest for a central window in the rock wall. It's low enough to climb onto and jump down to a backpack surrounded by lava. (sector 925) You can press the wall with the window to lower a lift and exit the area.
  3. The pillar with a BFG9000 on top can be lowered once you have any key. Press the switch, then try grabbing the BFG. You will be taken to a dark, sprawling area. In there, go southeast and follow the trail of armor bonuses to a light patch that will take you to an alcove with invulnerability. (sector 16)
  4. When you grab the blue key, look north to see another switch. Press it to reveal a secret cache further north with energy cell packs, boxes of rockets, and armor bonuses. (sector 607)

Bugs[edit]

No fewer than 60 imps in the caches surrounding the lava area with the BFG pillar have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:29.11 Boris Klimeš (dew) 2011-03-13 sd26-129.zip
NM speed 2:18.31 Orii 2025-04-04 sd26n218.zip
UV max 6:34.60 Drew DeVore (stx-Vile) 2021-04-10 sd26-634.zip
NM 100S 2:56.00 Orii 2026-01-21 sd26s256.zip
UV -fast 22:11.46 dave_hun 2022-06-30 SODfinal_map26_UVfast_2211.zip
UV -respawn
UV Tyson
UV pacifist 5:40.29 Terrarienn 2023-04-29 sd26p-540.zip
NoMo 0:48.77 Orii 2026-01-21 sd26o048.zip

The data was last verified in its entirety on January 30, 2026.

Statistics[edit]

Map data[edit]

Things 1569
Vertices 7783*
Linedefs 6901
Sidedefs 12046
Sectors 999

* The vertex count without the effect of node building is 6067.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]