MAP26: Breakout (Community Chest)


Community Chest maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: Breakout is the twenty-sixth map of Community Chest. It was designed by Samuel "Kaiser" Villarreal, and uses the theme of the Necropolis level from Hexen.

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Map of Breakout
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After grabbing the super shotgun in the southwest of the map, a trio of bars will open, allowing access to a lift. Nearby, one of the green, stone walls to the south of the lift is misaligned. Press on the satyr face in the northwest, and the wall will open to reveal a chainsaw, security armor, and a blur artifact. (sector 326)
  2. In the nukage tunnel leading to the east, one of the rock walls in the south has massive holes in it. Open it to find two stimpacks and two radiation suits. (sector 641)
  3. Once you grab the rocket launcher in the southeast of the map, four monster closets will open around you. Unlike the rest of them, the closet in the northwest lacks silver bars on its rear side. Open its rear wall to find two stimpacks and combat armor. (sector 588)
  4. Upon reaching the exit, approach the exit teleporter, but do not step onto it. Instead, backtrack to the central, outdoor area to find that a tunnel has opened to the northwest. Enter it to find a megasphere, and a representation of the Nine Inch Nails logo. (sector 433)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 13:14.60 Dylan Gill (TheV1perK1ller) 2017-06-20
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 13, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 941)
  2. facing north. (thing 942)
  3. facing north. (thing 943)
  4. facing east. (thing 944)


Map data[edit]

Things 966
Vertices 7538*
Linedefs 7685
Sidedefs 11381
Sectors 1119
* The vertex count without the effect of node building is 6278.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]