MAP26: Broken Bones and Shit (32in24-7)
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| 32in24-7 maps 21-30 |
|---|
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP26: Broken Bones and Shit is the twenty-sixth map of 32in24-7, a Capture the Flag megawad. It was designed by Matt Cibulas (RottKing) and Sarah Mancuso (esselfortium), and uses the music track "Fight" by Morey Goldstein, from Strife.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains seven Team Blue spawn points:
- facing east. (thing 17)
- facing east. (thing 45)
- facing south. (thing 48)
- facing south. (thing 49)
- facing north-west. (thing 51)
- facing north-west. (thing 54)
- facing south-west. (thing 55)
And it contains seven Team Red spawn points:
- facing west. (thing 89)
- facing west. (thing 117)
- facing north. (thing 120)
- facing north. (thing 121)
- facing south-east. (thing 123)
- facing south-east. (thing 126)
- facing north-east. (thing 127)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 143 |
| Vertices | 13619* |
| Linedefs | 12551 |
| Sidedefs | 22281 |
| Sectors | 1861 |
* The vertex count without the effect of node building is 9901.
Things[edit]
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 14 | ||
| Super shotgun | 2 | ||
| Chaingun | 2 | ||
| Rocket launcher | 2 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 10 | ||
| Box of bullets | 2 | ||
| 4 shotgun shells | 6 | ||
| Rocket | 10 | ||
| Box of rockets | 2 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 22 | ||
| Armor | 6 | ||
| Megaarmor | 1 | ||
| Items | 1-2 | 3 | 4-5 |
| Health bonus | 10 | ||
| Backpack | 6 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 1 | ||
| Exploding barrel | 4 | ||
| Team Blue start | 7 | ||
| Team Red start | 7 | ||
| Blue flag spot | 1 | ||
| Red flag spot | 1 | ||
