MAP26: Crimson (Slaughterfest 2012)

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Slaughterfest 2012 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
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MAP26: Crimson is the twenty-sixth map of Slaughterfest 2012. It was designed by Phml and uses the music track " ".

Walkthrough[edit]

Map of Crimson
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the yellow key area, head to the northwest side and use the pillar with the invulnerability (not on Ultra-Violence or higher) to unlock the yellow key. After using the pillar, return to the ledge above where the blue key was and enter a small alcove on the west wall. Use the back wall to lower another alcove to the north, then use the back wall there to lower another one to the north. There should be a megasphere here that you can access for the secret. (sector 370)
  2. Grab the blue key, then return to the ledge above the blue key and go to the east side where the cacodemons were. Head north to get a megaarmor. (sector 1284)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 3072
Vertices 12564*
Linedefs 13119
Sidedefs 18985
Sectors 2038
* The vertex count without the effect of node building is 10672.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]