MAP26: Desperate Attempt to Fill 32 Map Slots (32in24 III)
From DoomWiki.org
| 32in24 III maps 21-32 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP26: Desperate Attempt to Fill 32 Map Slots is the twenty-sixth map of 32in24 III, a 1v1 deathmatch megawad. It was designed by Dean Joseph (deathz0r) and uses the music track "".
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains six spawn points:
- facing south-west. (thing 11)
- facing south-west. (thing 12)
- facing south-west. (thing 13)
- facing north-west. (thing 14)
- facing north-east. (thing 15)
- facing north-east. (thing 16)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 33 |
| Vertices | 482* |
| Linedefs | 394 |
| Sidedefs | 661 |
| Sectors | 67 |
Things[edit]
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Chainsaw | 1 | ||
| Shotgun | 2 | ||
| Super shotgun | 6 | ||
| Chaingun | 2 | ||
| Rocket launcher | 1 | ||
| BFG9000 | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 3 | ||
| 4 shotgun shells | 3 | ||
| Rocket | 1 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 3 | ||
| Armor | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 6 | ||
| Teleport landing | 2 | ||
