MAP26: Detour (Demonfear)
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Demonfear maps |
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Escape Into Conflict |
Into Darkness |
City of Nightmares |
The Corruption |
The Realms of Hell |
The Heart
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This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
MAP26: Detour is the twenty-sixth map of Demonfear. It was designed by Adam Windsor.
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Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the starting hallway, press on the gargoyle column to get a green armor. (sector 89)
- In the big room past the hallway mentioned in Secret #1, press on the green torch in the southwest corner then run to the lowered platform in the middle for a chaingun and a box of ammo. (sector 50)
- East from the Secret #2, press on the weakened wall for a box of shotgun shells. (sector 92)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:14.74 | Karim El-Sheikh (Kimo Xvirus) | 2009-01-22 | dfspeed_kimo.zip | Cross-listed from Pacifist |
NM speed | 0:19.57 | Andrea Rovenski (Cyberdemon531) | 2023-11-29 | df26n19.zip | |
UV max | 1:22.57 | Andrea Rovenski (Cyberdemon531) | 2023-03-06 | df26-122.zip | |
NM 100S | |||||
UV -fast | 1:22.37 | Andrea Rovenski (Cyberdemon531) | 2023-04-09 | df26f122.zip | |
UV -respawn | |||||
UV Tyson | 1:32.29 | Andrea Rovenski (Cyberdemon531) | 2023-11-29 | df26t132.zip | |
UV pacifist | 0:14.74 | Karim El-Sheikh (Kimo Xvirus) | 2009-01-22 | dfspeed_kimo.zip | |
Stroller | 0:32.97 | Andrea Rovenski (Cyberdemon531) | 2023-11-21 | df26str32.zip |
The data was last verified in its entirety on December 4, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing south. (thing 10)
- facing south. (thing 11)
- facing south. (thing 12)
- facing south. (thing 27)
- facing south. (thing 28)
Statistics[edit]
Map data[edit]
Things | 115 |
Vertices | 543* |
Linedefs | 555 |
Sidedefs | 817 |
Sectors | 98 |
Things[edit]
This level contains the following numbers of things per skill level:
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