MAP26: Doomguy & The Mac & Cheese Factory (Crate Expectations)

From DoomWiki.org

Crate Expectations maps
Ep.1: Cosmic Chaos

01 02 03 04 05 06 07 08 09 10 11

Ep.2: Blue Skies and Dead Doomguys

12 13 14 15 16 17 18 19 20

Ep.3: Time for Red
Secret maps

31 32

Bonus maps

33 34 35

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
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MAP26: Doomguy & The Mac & Cheese Factory is the twenty-sixth map of Crate Expectations. It was designed by Clippy Clippington and uses the music track "Claustrophobia" by Vladislav Baymurzin (ClumsyDoomer), from Plutonia MIDI Pack.

Walkthrough[edit]

Map of Doomguy & The Mac & Cheese Factory
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Take the northwest steps in the factory up, then shoot past the fence. This opens a lounge area below with ammo, a rocket launcher, and a backpack. (sector 650)
  2. After getting the red key, return to the previous hall and head north through the darkness and monsters to collect ammo. (sector 679)
  3. When you get to the red and blue doors after a long, winding staircase, open the red door and gently go off the ledge, staying on. Run back down the steps and onto a platform here to get the blue key and energy cells. (sector 701)
  4. Ride the platform that is Secret #3 up and head southwest, finding a secret passage to a BFG9000 and a computer area map. (sector 702)
  5. Shoot the crates in Secret #4 and open the blue door to be back at the red door. Head through the west wall to get a soul sphere. (sector 712)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on May 19, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing north. (thing 828)
  2. facing east. (thing 829)
  3. facing west. (thing 831)
  4. facing south-east. (thing 832)
  5. facing east. (thing 833)
  6. facing south. (thing 834)
  7. facing south-east. (thing 835)

Statistics[edit]

Map data[edit]

Things 886
Vertices 8363*
Linedefs 8072
Sidedefs 14880
Sectors 941
* The vertex count without the effect of node building is 7638.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]