MAP26: Embodiment of Maliciousness (Japanese Community Project)

From DoomWiki.org

Japanese Community Project
maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: Embodiment of Maliciousness is the twenty-sixth map of Japanese Community Project. It was designed by Yullie and uses a music track from Final Fantasy VIII. The par time defined in MAPINFO is 5:00.

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Walkthrough[edit]

Map of Embodiment of Maliciousness
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Once you have the yellow key, return to the northwest part of the map and open the yellow door. Flip the next switch and ride the lift up. The door takes you back to the diamond-shaped room, where you will find new enemies to fight. Another switch to the east opens up a switch to the north, which will unlock the way to the red key, but also the door to the south. Take the path to the south until you see the paler wall to the west. Go through it to find a soul sphere, a box of rockets, and an energy cell pack. (sector 58)
  2. When you teleport at the start, head up and left, and the platform will lower. You will also notice a lift across from the platform has also lowered with it. To get this secret, go towards the gargoyle switch you see and stand halfway between the platform and the floor below it. The lift above you will rise up, but not the platform since you are in the way. When that happens, wait a second and then hit the gargoyle switch, then ride the platform up and quickly enter the lift before it too rises. If you do it right, you will be able to get a berserk pack. (sector 62)
  3. When you teleport at the start, head up and left, and the platform will lower. When it does, look to the north and you can vaguely spot a red button beyond the blinking lights. Shooting it removes a bar to the right containing a megaarmor. You will reach this area eventually and be able to grab the megaarmor by then. (sector 1563)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:07.83 AxeL 2021-12-10 jp26-007.zip
NM speed 0:11.34 GrumpyCat 2016-07-26 jpcp26n011.zip
UV max 14:12.11 Bdubzzz 2021-03-09 jp26-1412.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:08.80 GrumpyCat 2016-07-26 jpcp26p008.zip

The data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 914
Vertices 10331*
Linedefs 11289
Sidedefs 19104
Sectors 1623
* The vertex count without the effect of node building is 8736.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]