MAP26: Hubris (Beta 64)

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Beta 64 bonus maps

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25
Bonus maps
Secret maps: 30 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
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MAP26: Hubris is the first bonus map of Beta 64. It was designed by Antnee.

Walkthrough[edit]

Map of Hubris
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After pressing the first switch in front of you, you will descend into an area with two caged arachnotrons. In the middle you can see a berserk powerup on a pillar: press the switch to raise a platform to access it. Picking it up counts as a secret. (thing 195)
  2. In the same room, press the panel next to the right arachnotron cage, and it will lower to reveal a plasma gun, two sets of four shotgun shells, two energy cells, and four health bonuses. (sector 320)
  3. After going through the yellow door, on the wall on the left side, there is a misaligned wall. Press it to reveal a supercharge. (sector 199)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 231
Vertices 2596*
Linedefs 1941
Sidedefs 3019
Sectors 325
* The vertex count without the effect of node building is 1542.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]