MAP26: Insanity (Going Down)


Going Down maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: Insanity is the twenty-sixth map of Going Down. It was designed by Cyriak Harris (mouldy), who also composed the music track, "Attack of the Spider-Clowns."

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Map of Insanity
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. When you press the switch that causes the floor to sink and become blood, quickly make your way to the left side of the area. Over here, you can go straight north to claim a BFG9000, or south and east to find a soul sphere (or invulnerability on Hey, Not Too Rough or lower). Both the BFG9000 and soul sphere rooms count as one secret. (sector 35)


A Hell knight (Thing 272) has no flags set for any of the three difficulty classes, so it does not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 313)
  2. facing north-west. (thing 314)
  3. facing north. (thing 315)
  4. facing north. (thing 316)


Map data[edit]

Things 318
Vertices 8608*
Linedefs 8655
Sidedefs 16150
Sectors 785
* The vertex count without the effect of node building is 7345.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]