MAP26: Kill Bill (Kama Sutra)

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Kama Sutra maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: Kill Bill is the twenty-sixth map of Kama Sutra. It was designed by Adolf Vojta and uses the music track "Run Like Smeg" from Rise of the Triad.

Inspiration and development[edit]

Adolf Vojta's comments from the text file:

I wanted the map26 inspired by my own map25 but being bigger and harder. And I think it was a good idea because I builded [sic] another map I am fully satisfied with.

Walkthrough[edit]

Map of Kill Bill
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The only secret in this level cannot be missed during normal playthrough - it is the column where the red key is. While standing before it, turn around and drop down onto the pedestal of the switch you have activated earlier. You will be teleported onto the key's pedestal. (sector 141)

Bugs[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:25.37 Bdubzzz 2022-07-17 ks26-125.zip
NM speed
UV max 6:14.34 Bdubzzz 2023-02-24 ks26m61434.zip
NM 100S
UV -fast 22:34.94 Brian Nesser (Anima Zero) 2011-03-31 ks26f2234.zip
UV -respawn
UV Tyson
UV pacifist
NoMo 0:22.86 Aleksey Kamenev (4shockblast) 2015-04-19 ks_nomo.zip

The data was last verified in its entirety on March 4, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-east. (thing 923)
  2. facing north-west. (thing 924)
  3. facing west. (thing 929)
  4. facing east. (thing 930)

Statistics[edit]

Map data[edit]

Things 1055
Vertices 3232*
Linedefs 3022
Sidedefs 4769
Sectors 573
* The vertex count without the effect of node building is 2440.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]