MAP26: Left in Hell (Pandora)

From DoomWiki.org

Pandora maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33 34 35

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
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MAP26: Left in Hell is the twenty-sixth map of Pandora. It was designed by lokbustam257 and uses the music track "Between Levels" by Robert Prince, from Doom II.

Walkthrough[edit]

Map of Left in Hell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the first room with steps, climb up and shoot the north terminal. Return to the previous hall and head into the south alcove to get a soul sphere. (sector 9)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on September 17, 2022.

Statistics[edit]

Map data[edit]

Things 193
Vertices 543*
Linedefs 577
Sidedefs 830
Sectors 137
* The vertex count without the effect of node building is 451.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]