MAP26: Marbelous! (Congestion 1024)


Congestion 1024 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: Marbelous! is the twenty-sixth map of Congestion 1024. It was designed by Richard Hardacre (Cycloid) and uses the music track "".


Map of Marbelous!
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


At the start, go down the stairs in front and turn left twice. Go forward and around the structure in front to reach a switch. Flip it and turn around to see a wall lowering in front, revealing another switch. Press it, look to the left and repeat the process. This last switch will lower the pillar to your left containing the blue key so you can collect it. Return to the starting room and open the blue bars to your right. Use the switch ahead, drop down to the right and flip the switch to lower the red key pillar to your left, then grab the key.

Backtrack to the starting room and this time go through the red bars to your left. Go to the left, down the stairs and follow the blood pool until you spot some stairs on your left. Climb them up and press the switch to the left. Go forward to drop down to the blood pool again and climb up the stairs to your left. Go to the left and use the switch, then turn around to see a wall lower next to the stairs. Make your way to it, follow the path and pick up the yellow key on the left at the end. Turn around, climb up the stairs in front, open the yellow bars and enter the exit teleporter.

Other points of interest[edit]



  1. After you climb up the stairs leading to the platform with the yellow key, on your left (west), you might notice a box of shotgun shells with the gargoyle face on a marble behind it. Pressing this face will reveal an alcove in a cage with another box of shotgun shells and a medikit. (sector 61)


  1. In the room with the backpack near the starting point, press a part of the southern wall to reveal a super shotgun.


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:28.34 cryoniq 2022-06-30
NM 100S
UV -fast 5:07.06 BiZ 2022-01-31
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on July 31, 2022.


Map data[edit]

Things 105
Vertices 614*
Linedefs 686
Sidedefs 1097
Sectors 159
* The vertex count without the effect of node building is 527.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


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