MAP26: Masada (Bloodlands)
From DoomWiki.org
| Bloodlands maps 21-30 |
|---|
|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP26: Masada is the twenty-sixth map of Bloodlands, a deathmatch megawad. It was designed by T. Elliot Cannon (Myscha the Sled Dog).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing north-west. (thing 26)
- facing south-east. (thing 27)
- facing north-west. (thing 28)
- facing north-west. (thing 29)
- facing east. (thing 31)
- facing west. (thing 32)
- facing south-east. (thing 35)
- facing north-east. (thing 43)
- facing south-west. (thing 48)
- facing north-west. (thing 58)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 102 |
| Vertices | 787* |
| Linedefs | 809 |
| Sidedefs | 447 |
| Sectors | 136 |
* The vertex count without the effect of node building is 658.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 3 | 2 | 2 |
| Super shotgun | 6 | ||
| Chaingun | 4 | 3 | 3 |
| Rocket launcher | 3 | 2 | 2 |
| Plasma gun | 0 | 2 | 2 |
| BFG9000 | 0 | 1 | 1 |
| Ammunition | 1-2 | 3 | 4-5 |
| Box of bullets | 0 | 10 | 0 |
| 4 shotgun shells | 0 | 15 | 0 |
| Box of shotgun shells | 0 | 6 | 0 |
| Box of rockets | 0 | 11 | 0 |
| Energy cell pack | 0 | 2 | 0 |
| Health & Armor | 1-2 | 3 | 4-5 |
| Medikit | 0 | 8 | 0 |
| Items | 1-2 | 3 | 4-5 |
| Backpack | 0 | 1 | 0 |
| Berserk | 0 | 1 | 0 |
| Partial invisibility | 0 | 1 | 0 |
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 10 | ||
