MAP26: Maximum Security (Mars War)

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Mars War maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: Maximum Security is the twenty-sixth map of Mars War. It was designed by Nathan Lineback and uses the music track "trash-collector" by Tor Gausen (Walkman).

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Walkthrough[edit]

Map of Maximum Security
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Press on the pentagram behind the blue key to find armor bonuses, a health bonus, a medikit, and shotgun shells. (sector 9)
  2. Inside Secret #4, go towards the fence and face southeast. Shoot the screen, which will open a wall of cacodemons to the northeast and another soul sphere near the screen itself. Go back down there to pick up the soul sphere. Note that the secret sector itself is too small to register. (sector 28)
  3. Use the lift east of where the red key is located, then go towards the fence to the north. Face northeast and shoot the silver screen here. An arch-vile appears next to you. Head for the northeast corner of this area and use the lift to go down below the screen. Two imps guard shotgun shells and a soul sphere down here. (sector 59)
  4. At the north end of the map, head south into the red area, then cross the bridge and flip the switch. The way east will be open. Go up the steps all the way to the room with rockets and a soul sphere. (sector 70)
  5. At the north end of the map, head south into the red area, then drop into the nearest lava pit and use the teleporter to reach the secret maze section with numerous monsters and pickups. (sector 130)

Bugs[edit]

Only 80% secrets is possible on this map due to the Secret #2 being too small to step on.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north-west. (thing 4)
  2. facing south. (thing 5)
  3. facing north. (thing 6)
  4. facing north-west. (thing 7)
  5. facing west. (thing 438)

Statistics[edit]

Map data[edit]

Things 486
Vertices 1634*
Linedefs 1656
Sidedefs 2124
Sectors 251
* The vertex count without the effect of node building is 1382.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]