MAP26: Mortal Kombat (Toons for Doom 2)

From DoomWiki.org

Toons for Doom 2 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: Mortal Kombat is the twenty-sixth map of Toons for Doom 2. It was designed by David Hopkins and uses the music track "Techno Syndrome (Mortal Kombat)" by The Immortals.

Walkthrough[edit]

Map of Mortal Kombat
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Walk through rooms in a linear fashion and push the switch at the end.

Secrets[edit]

There are no official secrets on this map.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:08.20 grapes 2023-06-27 tfd226p008.zip Cross-listed from Pacifist
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:08.20 grapes 2023-06-27 tfd226p008.zip
NoMo 0:07.00 grapes 2023-07-13 tfd226o007.zip
Stroller 0:14.51 grapes 2023-07-06 tfd226str014.zip

The data was last verified in its entirety on July 24, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-west. (thing 8)
  2. facing south-east. (thing 9)
  3. facing south-west. (thing 10)
  4. facing north-east. (thing 11)

Statistics[edit]

Map data[edit]

Things 291
Vertices 206*
Linedefs 182
Sidedefs 300
Sectors 37
* The vertex count without the effect of node building is 146.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]