MAP26: No Parking (Eternal Doom)

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Eternal Doom maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Bonus maps: 33 34

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: No Parking is the twenty-sixth level of Eternal Doom. It was designed by Jim Flynn and uses the music track "DOOMin'". It is the last level of the Eternal Doom II release. This level takes players through Eternville - a demonic town in its completeness, and the adjacent Eternite Planetary Park.

This was the last normal level in the second (Eternal II) release of the wad.

Walkthrough[edit]

Map of No Parking
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

A video walkthrough is available to the right below the image of the map.

Part 1
Part 2
Part 3


Secrets[edit]

  1. The waterfall in the northern part of Eternite Planetary Park can be walked through, where you will find lots of ammo. (sector 410)
  2. In the dark cave of Eternite Planetary Park, a lift in the southeast corner with a torch can be used to get onto the platform with the soul sphere. Use the lift again to lower the soul sphere. (sector 619)
  3. In the blood room with the cyberdemons, shoot at the target in the northeast corner until it goes all the way up (you may have to shoot it multiple times due to the crusher if it is active). Wait until the barons of Hell are out of there and the crusher is going up, then run as fast as you can northeast. When you make it, open the west wall, then use the silver wall at the end and ride it up. Follow the ledge and jump towards the blue key. The glass will break allowing you to get the key. (sector 665)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 573
Vertices 3603*
Linedefs 3595
Sidedefs 5338
Sectors 752
* The vertex count without the effect of node building is 2868.

Things[edit]

This level contains the following numbers of things per skill level:

External links[edit]