MAP26: Opus (Greenwar II)

From DoomWiki.org

Greenwar II maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35 36

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP26: Opus is the twenty-sixth map of Greenwar II, a deathmatch megawad. It was designed by Jason Root (Hellbent) and Craigs, and uses the music track "".

Analysis[edit]

Spawn pointsUnmarked
Map of Opus

Map layout[edit]

Player spawns[edit]

This level contains eighteen spawn points:

  1. facing east. (thing 0)
  2. facing south. (thing 3)
  3. facing north-east. (thing 5)
  4. facing south. (thing 6)
  5. facing north. (thing 7)
  6. facing east. (thing 8)
  7. facing south. (thing 9)
  8. facing south. (thing 10)
  9. facing south. (thing 11)
  10. facing north. (thing 12)
  11. facing east. (thing 13)
  12. facing south. (thing 14)
  13. facing south-west. (thing 15)
  14. facing west. (thing 16)
  15. facing west. (thing 17)
  16. facing west. (thing 18)
  17. facing south. (thing 19)
  18. facing south-west. (thing 54)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 140
Vertices 2451*
Linedefs 2180
Sidedefs 3420
Sectors 309
* The vertex count without the effect of node building is 1923.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 1
Super shotgun 18
Chaingun 1
Rocket launcher 2
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Box of bullets 2
Box of shotgun shells 6
Box of rockets 6
Health & Armor 1-2 3 4-5
Stimpack 16
Medikit 2
Armor 1
Items 1-2 3 4-5
Armor bonus 5
Miscellaneous 1-2 3 4-5
Deathmatch start 18

See also[edit]

External links[edit]