MAP26: Poison Ivy III (Plutonia: Revisited Community Project)

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PRCP maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: Poison Ivy III is the twenty-sixth level of Plutonia: Revisited Community Project. It was designed by Josh Sealy (Joshy) and Przemysław Woda (Belial), and uses the music track, "Ivy" by Stuart Rynn (stewboy).

Walkthrough[edit]

Map of Poison Ivy III
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Simply walk through the doorframe (sector 3) north of the map start. Impossible to miss.

Bugs[edit]

There are no known bugs on this level.

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:58 Memfis 2011-05-11 pv26-058.zip
NM speed
UV max 07:24 Brian Nesser (Anima Zero) 2011-05-07 pv26-724.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 15, 2013.

Miscellaneous demos[edit]

Run Time Player Date File Notes

Last updated on June 15, 2013.

Statistics[edit]

Map data[edit]

Things 508
Vertices 3310*
Linedefs 3277
Sidedefs 4976
Sectors 454
* The vertex count without the effect of node building is 2683.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

This level was inspired by "all the poison themed maps in Plutonia and Tombstone." It was constructed in "hours" using Doom Builder 2.

Trivia[edit]

External links[edit]