MAP26: Poison Ivy III (Plutonia: Revisited Community Project)
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PRCP maps 21-30 |
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This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
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MAP26: Poison Ivy III is the twenty-sixth level of Plutonia: Revisited Community Project. It was designed by Josh Sealy (Joshy) and Przemysław Woda (Belial), and uses the music track, "Ivy" by Stuart Rynn (stewboy). The par time defined in MAPINFO is 5:00.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Simply walk through the doorframe (sector 3) north of the map start. Impossible to miss.
Bugs[edit]
There are no known bugs on this level.
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for this map at the Doomed Speed Demos Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 00:58 | Memfis | 2011-05-11 | pv26-058.zip | |
NM speed | |||||
UV max | 07:24 | Brian Nesser (Anima Zero) | 2011-05-07 | pv26-724.zip | |
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Last updated on June 15, 2013.
Miscellaneous demos[edit]
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
Last updated on June 15, 2013.
Statistics[edit]
Map data[edit]
Things | 508 |
Vertices | 3310* |
Linedefs | 3277 |
Sidedefs | 4976 |
Sectors | 454 |
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
This level was inspired by "all the poison themed maps in Plutonia and Tombstone." It was constructed in "hours" using Doom Builder 2.