MAP26: Poison Ivy III (Plutonia: Revisited Community Project)


PRCP maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: Poison Ivy III is the twenty-sixth level of Plutonia: Revisited Community Project. It was designed by Josh Sealy (Joshy) and Przemysław Woda (Belial), and uses the music track, "Ivy" by Stuart Rynn (stewboy).


Map of Poison Ivy III
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Simply walk through the doorframe (sector 3) north of the map start. Impossible to miss.


There are no known bugs on this level.

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:58 Memfis 2011-05-11
NM speed
UV max 07:24 Brian Nesser (Anima Zero) 2011-05-07
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 15, 2013.

Miscellaneous demos[edit]

Run Time Player Date File Notes

Last updated on June 15, 2013.



Map data[edit]

Things 508
Vertices 3310*
Linedefs 3277
Sidedefs 4976
Sectors 454
* The vertex count without the effect of node building is 2683.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

This level was inspired by "all the poison themed maps in Plutonia and Tombstone." It was constructed in "hours" using Doom Builder 2.


External links[edit]