MAP26: Pride of the Descent (Hadephobia)


Hadephobia maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
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MAP26: Pride of the Descent is the twenty-sixth map of Hadephobia. It was designed by Márton János Kapuvári (Cell) and uses the music track "Crucible 2" by Kevin Schilder. The par time defined in the DEHACKED lump is 5:00.


Map of Pride of the Descent
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the alcove left from the blue door, press the left side wall, and improve your orientation by a computer area map. (sector 274)
  2. In front of the yellow door, press the right bookshelf to get an energy cell pack and partial invisibility. (sector 277)
  3. Behind the blue door, just before you leave the level, press (a) the green-framed eye to send an elevator down into the basement, and (b) the wall behind the glowing heart to open a secret room. (sector 301)
  4. In the secret room above, jump into the hole in the ground before the elevator comes back, and get the soul sphere. Follow the hallway to accede to the throne (sector 316), and graciously accept the BFG9000.


The player 2, 3 and 4 starts (Things 462, 463 and 464) have no flags set for any of the three difficulty classes, but because of special handling in the engine, they function normally in the level.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:59.03 Revved 2015-05-01
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.


Map data[edit]

Things 473
Vertices 4757*
Linedefs 4166
Sidedefs 6828
Sectors 388
* The vertex count without the effect of node building is 3641.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]