MAP26: Revengineer (TNT: Revilution)


TNT: Revilution maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP26: Revengineer is the twenty-sixth map of TNT: Revilution. It was designed by TheMionicDonut and uses the music track "God Ov Julenca," by Varis Alpha. The par time is 45 seconds.


Map of Revengineer
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the red door at the southeast end of the map and notice the face on the red wall just before climbing the steps. Press on it to open a small room nearby containing energy cell packs. (sector 98)
  2. Continue up the stairs from Secret #1. From the top, you can make a leap out the window towards the ledge with rockets and a megaarmor. (sector 33)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:37.26 Phoenyx 2023-07-16
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on July 24, 2023.


Player spawns[edit]

This level contains five spawn points:

  1. facing south. (thing 5)
  2. facing north-west. (thing 424)
  3. facing east. (thing 426)
  4. facing north-east. (thing 427)
  5. facing west. (thing 431)


Map data[edit]

Things 433
Vertices 1024*
Linedefs 1049
Sidedefs 1586
Sectors 221
* The vertex count without the effect of node building is 864.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

The map was originally designed for and created in Abyssal Speedmapping Session 27 in early 2016. However, due to issues pertaining to textures, the level set and map were believed to be lost in development. The map was retooled and rebalanced a year later for TNT: Revilution, and appears in its retooled form in the set. The rights issues were resolved later in the year and Abyssal Speedmapping Session 27 had its idgames release, with the original map intact, in early 2018.


See also[edit]


External links[edit]