MAP26: Shoot to Kill (id Deathmatch Pack 1)
From DoomWiki.org
| id Deathmatch Pack 1 maps 21-26 |
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01
02
03
04
05
06
07
08
09
10 |
This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP26: Shoot to Kill is the twenty-sixth map of id Deathmatch Pack 1, a deathmatch megawad. Derived from Doom II's Entryway, it was designed by Sandy Petersen and Lexi Mayfield (LexiMax), and uses the music track "Sadistic" by L.A. Sieben, from TNT: Evilution.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing west. (thing 4)
- facing south. (thing 5)
- facing east. (thing 6)
- facing north. (thing 7)
- facing north. (thing 8)
- facing west. (thing 14)
- facing east. (thing 16)
- facing south. (thing 18)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 49 |
| Vertices | 74* |
| Linedefs | 62 |
| Sidedefs | 99 |
| Sectors | 12 |
* The vertex count without the effect of node building is 53.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Super shotgun | 8 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| 4 shotgun shells | 29 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 2 | ||
| Armor | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 8 | ||
