MAP26: Sinister Teachings (Interception II)


Interception II maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret map: 31

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
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MAP26: Sinister Teachings is the twenty-sixth map of Interception II. It was designed by Sebastian Graham (General Rainbow Bacon) and uses the music track "".


Map of Sinister Teachings
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Press the switch where the shotgun is, then return to the hall with skulls and blood. Heading south will open the northern area. Go to the middle of this area and go through the northern wall with a candle to find a hidden switch. After using it, open the blue bars and head straight east, then north to get to a soul sphere, a megaarmor, two boxes of ammo, and a box of shotgun shells. (sector 253)
  2. In the red key area, get on the northwest block and straferun to the cave nearby. At the end, you will find armor bonuses, energy cells, and a BFG9000. (sector 418)
  3. In the southeast area, first make your way to the eye switch on the higher level and use it, then head back to the other end of the high ledge where the lift was. If you look northeast, you will spot a red button in the wall. Shoot it, then run to the lava at the north end and down to get an invulnerability before it rises (you have approximately five seconds to reach it before it rises). (sector 614)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Map data[edit]

Things 667
Vertices 4136*
Linedefs 4030
Sidedefs 6497
Sectors 739
* The vertex count without the effect of node building is 3399.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]