This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
MAP26: The ArchVile's Temple is the twenty-sixth map of NDCP2. It was designed by Logan MTM, and uses the music track "Getting Too Tense" from Doom II.
Walkthrough[edit]
Map of The ArchVile's Temple
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- (sector 2451)
- (sector 2481)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The Compet-n records for the map are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south-west. (thing 6)
- facing east. (thing 11)
- facing west. (thing 12)
- facing east. (thing 229)
- facing west. (thing 230)
- facing south. (thing 231)
- facing south-east. (thing 232)
- facing north. (thing 265)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 11219.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Imp |
30 |
42 |
48
|
Spectre |
3 |
7 |
7
|
Revenant |
7 |
10 |
12
|
Pain elemental |
2
|
Hell knight |
13 |
17 |
22
|
Baron of Hell |
8 |
9 |
9
|
Arch-vile |
17
|
Cyberdemon |
2
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
16
|
Box of shotgun shells |
11 |
12 |
12
|
Rocket |
23 |
23 |
32
|
Box of rockets |
4
|
Energy cell |
18 |
26 |
33
|
Energy cell pack |
6 |
6 |
7
|
Health & Armor |
1-2 |
3 |
4-5
|
Medikit |
4
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
125
|
Supercharge |
3 |
3 |
2
|
Megasphere |
1 |
1 |
2
|
Backpack |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
15
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Imp |
30 |
42 |
48
|
Spectre |
3 |
7 |
7
|
Revenant |
7 |
10 |
12
|
Pain elemental |
2
|
Hell knight |
13 |
17 |
22
|
Baron of Hell |
8 |
9 |
9
|
Arch-vile |
17
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
2
|
Chaingun |
1
|
Rocket launcher |
2
|
Plasma gun |
2
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
4
|
4 shotgun shells |
16
|
Box of shotgun shells |
19 |
20 |
20
|
Rocket |
23 |
23 |
32
|
Box of rockets |
12
|
Energy cell |
22 |
30 |
37
|
Energy cell pack |
6 |
6 |
7
|
Health & Armor |
1-2 |
3 |
4-5
|
Medikit |
4
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
125
|
Supercharge |
3 |
3 |
2
|
Megasphere |
2 |
2 |
3
|
Backpack |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
8
|
Teleport landing |
15
|
|
Technical information[edit]
Inspiration and development[edit]
- This map was originally released in 2006 as The ArchVile Temple (102.WAD).
See also[edit]
Sources[edit]
External links[edit]