MAP26: The Blood Tunnels (Perdition's Gate)

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Perdition's Gate maps
Earth

01 02 03 04 05 06 07 08 09 10 11

World of the Ancients

12 13 14 15 16 17 18 19 20

Planet Hell
World of Wonders

31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: The Blood Tunnels is the twenty sixth map of Perdition's Gate.

Plot: You are inside the blood tunnels of Hell. They will lead you in the direction you want to go. Keep pressing on.

Walkthrough[edit]

Map of The Blood Tunnels
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

You begin this map on damaging blood. Grab the radiation suit directly to your right and head down the canal until it splits. Either take a left and go through the door and head down two small flights of stairs, passing the yellow door, or take a right down the blood canal past the blue door and then a left to find a small flight of stairs leading up, to be presented with a cage of cacodemons and pain elementals. The yellow key is contained inside. Head around the back of the cage where you will find a radiation suit. The floor beneath it will lower into the cage and grabbing the key will lower the entire wall where the radiation suit was allowing the player to escape back into the blood canal.

Take a right and run past the blue door back to the canal split and through the door to the yellow door. Behind it is a teleporter that will take you to the right side of the map behind some bars you could probably see from down in the yellow key cage.

Pressing the switch will lower the bars and also reveal the blue key. Go straight ahead, jumping over the blood canal toward the red door you can now see. In the corner of the red door room is the blue key. Head over to the blue key door and head down the stairs behind and deal with the foes at the bottom, where you will find the red key around a corner.

Head back to the locked door, behind which is the exit.

Other points of interest[edit]

Secrets[edit]

  1. As you run down the blood canal around the blue door a wall will briefly lower. (sector 161) Inside is a teleporter that will take you to a hidden area full of ammo and health.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing west. (thing 22)
  2. facing east. (thing 24)
  3. facing south-east. (thing 26)
  4. facing east. (thing 28)
  5. facing north. (thing 33)
  6. facing south. (thing 34)
  7. facing west. (thing 36)

Statistics[edit]

Map data[edit]

Things 179
Vertices 765*
Linedefs 881
Sidedefs 1244
Sectors 180
* The vertex count without the effect of node building is 688.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]