MAP26: The Corrupted Mill (Bloodstain)


Bloodstain maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.

MAP26: The Corrupted Mill is the twenty-sixth map of Bloodstain. It was designed by Pavel Tvrzník (Pipicz) and uses the theme tune from Halloween, sequenced to MIDI.

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Map of The Corrupted Mill
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Inside Secret #4, use the lift down and go straight west to the next lift. Ride it up to get a megasphere. (sector 224)
  2. In the yellow key room, walk on the block southeast of the key and follow the lowering halls until you reach the plasma rifle. (sector 346)
  3. In the yellow key room, walk on the block northeast of the key and follow the lowering halls until you reach the rocket launcher. (sector 347)
  4. In the lava-filled area with the bridges, jump into the lava in the southeast to find a teleporter that takes you to a partial invisibility and boxes of rockets. (sector 901)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 07:05 PjSparatcus 2016-06-30
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 20, 2018.


Map data[edit]

Things 927
Vertices 7349*
Linedefs 7111
Sidedefs 11764
Sectors 916
* The vertex count without the effect of node building is 5578.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]