This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
MAP26: This Map Doesn't Make Any Sense is the twenty-sixth map of Doomworld Mega Project 2012. It was designed by Philnemba and uses the music track " ".
Walkthrough[edit]
Map of This Map Doesn't Make Any Sense
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the Wolfenstein-like area, enter the center room at the north end and use the skull switch. Afterwards, take the southeast door and go through the passage to the east to get rockets, a box of rockets, and a megaarmor. (sector 203)
- Near the supplies in Secret #1, open the northwest wall to get a soul sphere. (sector 205)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
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Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1191.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
4
|
Shotgun guy |
10
|
Heavy weapon dude |
8
|
Imp |
8
|
Demon |
10
|
Spectre |
4
|
Revenant |
19
|
Pain elemental |
1
|
Arachnotron |
1
|
Arch-vile |
2
|
Cyberdemon |
1
|
Wolfenstein SS |
40
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
1
|
Box of bullets |
2
|
4 shotgun shells |
7
|
Box of shotgun shells |
4
|
Rocket |
10
|
Box of rockets |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
9
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
13
|
Supercharge |
1
|
Backpack |
1
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
26
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]