MAP26: Underground Castle (NeoDoom)


NeoDoom maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP26: Underground Castle is the twenty-sixth map of NeoDoom. It was designed by Daniel Lemos and uses the music track "". The par time defined in MAPINFO is 5:00.


Map of Underground Castle
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Outside of the building's walls, head to the southeast end to get a healing kit, a chaingun, and a box of bullets. (sector 137)
  2. Inside the building's walls, head to the northeast end to find a magic bag. (sector 136)
  3. Inside the building, open the southeast door and near the end of the hall, open the south wall to find a power charge, a fly spawner recipient, a profane spirit, and a freezer gun. (sector 76)
  4. Just after the second-to-last drop in the sewer section, go to the southwest corner to find a reactor battery and an energy fusion gun. (sector 97)
  5. Open the red door in the building and go along the hall until you see a wall with skulls on it to the south. Lower it to find mana, a blue visor, and a computer area map. (sector 162)
  6. In the northern maze, head to the east end with the titanium armor and lower the west wall to find a power charge, ammo, and a backpack. (sector 196)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 14, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 87)
  2. facing north-west. (thing 404)
  3. facing west. (thing 730)
  4. facing north-east. (thing 731)
  5. facing south. (thing 732)
  6. facing south-west. (thing 733)
  7. facing south. (thing 734)
  8. facing west. (thing 735)


Map data[edit]

Things 847
Vertices 1442*
Linedefs 1376
Sidedefs 2091
Sectors 230
* The vertex count without the effect of node building is 1163.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]