MAP26: Unfair and Square (MAYhem 2048)


MAYhem 2048 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
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MAP26: Unfair and Square is the twenty-sixth map of MAYhem 2048. It was designed by Matt Powell (cannonball) and uses the music track "".


Map of Unfair and Square
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. While you are traversing the south end of the map, look north to the backside of a switch you pressed earlier. You can shoot this switch, which will lower the plasma gun to the east of the switch. (sector 97)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2021.


Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 145)
  2. facing east. (thing 146)
  3. facing south-west. (thing 147)
  4. facing south-west. (thing 148)
  5. facing north-east. (thing 149)
  6. facing south-east. (thing 150)


Map data[edit]

Things 159
Vertices 749*
Linedefs 772
Sidedefs 1152
Sectors 111
* The vertex count without the effect of node building is 629.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]