MAP26: Wrecking Fist (Interception)

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Interception maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
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MAP26: Wrecking Fist is the twenty-sixth map of Interception. It was designed by Memfis and Chris Bourke (purist), and uses an untitled music track composed for the project by XenoNemisis, shared with MAP20. The par time defined in MAPINFO is 5:00.

Walkthrough[edit]

Map of Wrecking Fist
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the yellow door in the northwest part of the main area. While you do, note the soul sphere to the west. Outside, note the switch nearby. For this secret, you need to hit that switch, which will open the door back, but also the satyr switch next to the soul sphere, which can be activated from the walkway outside. That switch lowers the barricade on to the switch on the other side of the yellow key door. You need to hit both that switch and the door switch and quickly run to the soul sphere before the barricade rises. (sector 77)
  2. Before getting this secret, use the skull switch that reveals the red key. Once you do so, go back to the starting room. In the passage southwest of the starting area, get into the alcove on the east wall above the steps. When you do, open the wall with the light to find a switch. After flipping it, drop down and go south to the lowered alcove. When you ride it up, there will be a dead end room. Open the wall to the west and go south to find a BFG9000. (sector 142)
  3. At the blood pit in the northwestern part of the map, find the switch at the southern end, then turn east and lower the wall here. Press the satyr switch you see to find a megaarmor. (sector 356)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing west. (thing 455)
  2. facing north. (thing 456)
  3. facing north. (thing 457)
  4. facing east. (thing 458)
  5. facing north-west. (thing 462)

Statistics[edit]

Map data[edit]

Things 464
Vertices 2066*
Linedefs 2045
Sidedefs 3001
Sectors 365
* The vertex count without the effect of node building is 1692.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]