MAP26 (10 Sectors Part 2)
From DoomWiki.org
10 Sectors Part 2 maps 21-30 |
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01
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03
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This level occupies the map slot MAP26. For other maps which occupy this slot, see Category:MAP26.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP26 is the twenty-sixth map of 10 Sectors Part 2. It was designed by Rick Clark (Wildman).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 2:04.74 | Andrea Rovenski (Cyberdemon531) | 2024-04-16 | 10s226-204.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on May 12, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 21)
- facing south. (thing 22)
- facing south. (thing 23)
- facing west. (thing 24)
Statistics[edit]
Map data[edit]
Things | 189 |
Vertices | 1281* |
Linedefs | 1121 |
Sidedefs | 1580 |
Sectors | 9 |
Things[edit]
This level contains the following numbers of things per skill level:
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