MAP27: 43rd Armory (Batman Doom)
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| Batman Doom maps 21-30 |
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This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
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MAP27: 43rd Armory (or "Objective: Stop the 43rd Armory Hit" on the intermission screen) is the twenty-seventh map of Batman Doom. It was designed by ACE Team and uses the music track "Zone" by Martin Linda.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the northeast end of the armory, there are three support beams in the middle of the room. Use the middle one on the east side to lower the crate northwest of here with Azrael's Armor. (sector 68)
- In the kitchen at the southwest end, open the northwest wall for an item roulette. (sector 234)
- At the landing pad at the south end, get on the platform near the west ledge and ride it up. Get on the west ledge to find stimpacks and a gas canister pack. Note that the platform that rises only does so once. (sector 240)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on January 13, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing south. (thing 217)
- facing east. (thing 218)
- facing west. (thing 219)
- facing north-west. (thing 220)
Statistics[edit]
Map data[edit]
| Things | 228 |
| Vertices | 2370* |
| Linedefs | 2256 |
| Sidedefs | 3574 |
| Sectors | 410 |
* The vertex count without the effect of node building is 1851.
Things[edit]
This level contains the following numbers of things per skill level:
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