MAP27: Blood Siege (Interception)

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Interception maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
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MAP27: Blood Siege is the twenty-seventh map of Interception. It was designed by Jeff Banks (Pottus) and uses the music track " ".

Walkthrough[edit]

Map of Blood Siege
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the westernmost room with the multiple skull switches, use the southeasternmost one. Backtrack southward until you reach the big hallway, then go all the way north then west to a computer area map. (sector 533)
  2. In the caged area at the northeast part of the map, press on the northernmost column, the one directly opposite of the lion switch, to lower a soul sphere. (sector 641)
  3. At the marble room northwest of the pentagram area, there is a teleporter hidden in the southeast corner. To reach it, just go up to the metal column and press it. The teleporter takes you to an invulnerability. (sector 667)
  4. On the curved staircase north of the blood pit at the east side of the map, when you reach the center, look for a red torch. Press on it to lower it, then go in and you should teleport to a blood pit outside of the one which will later have the blue key. Go around to get a megasphere. (sector 671)
  5. When you unlock the teleporter at the northeast part of the pentagram area, use it to find yourself in a blood-filled cavern. Before dropping down, press on the indented wall behind you, which should lower revealing a megasphere. (sector 900)
  6. In the pentagram area, go to the far left side. A switch is on the brown column near the shack. Press it, then go to the eastern side of the pentagram area. The gray column to the south will be open, revealing an invulnerability. (sector 1012)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Statistics[edit]

Map data[edit]

Things 1193
Vertices 8630*
Linedefs 8105
Sidedefs 12920
Sectors 1086
* The vertex count without the effect of node building is 6829.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]