This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
MAP27: Burnt Offerings is the twenty-seventh map of Doom 64 for Doom II. It was designed by BaronOfStuff and Brett Harrell (Mechadon), and uses the music track " ".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the hall with wooden columns, head south and open the east door. Open the wall directly ahead to get a stimpack and a switch which lowers a backpack. Look out for the crusher that triggers upon collecting the backpack. (sector 36)
- Open the wall with the hanging corpse northwest of the teleporter to get the megasphere in the hall with wooden columns. (sector 47)
- In the area with the yellow door, go to the balcony towards the outside courtyard and shoot the skull switch behind the impaled body. The switch opens a wall to the east with a soul sphere. (sector 302)
- In the southwest room, open the way to the outer wall, then head to the southeast corner and open the east wall to find a megaarmor and boxes of rockets. (sector 387)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
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Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 76)
- facing north. (thing 90)
- facing west. (thing 91)
- facing south-west. (thing 97)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 3172.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
4 |
0 |
0
|
Shotgun guy |
11 |
11 |
7
|
Heavy weapon dude |
0 |
10 |
15
|
Lost soul |
7 |
8 |
5
|
Demon |
5 |
8 |
12
|
Spectre |
5 |
8 |
12
|
Revenant |
5 |
7 |
13
|
Cacodemon |
10 |
17 |
25
|
Pain elemental |
0 |
0 |
1
|
Hell knight |
8 |
20 |
20
|
Baron of Hell |
0 |
0 |
4
|
Arachnotron |
8 |
21 |
30
|
Mancubus |
1 |
2 |
4
|
Arch-vile |
0 |
1 |
3
|
Nightmare imp |
13 |
18 |
23
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
7
|
Box of bullets |
15
|
4 shotgun shells |
29
|
Box of shotgun shells |
12
|
Rocket |
61
|
Box of rockets |
17
|
Energy cell |
2
|
Energy cell pack |
4
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
22
|
Medikit |
12
|
Armor |
3
|
Megaarmor |
3
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
8
|
Health bonus |
51
|
Supercharge |
5
|
Megasphere |
3
|
Backpack |
3
|
Berserk |
2
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
4
|
Teleport landing |
26
|
Voodoo doll |
4
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]