MAP27: Get Down (Enjay ZDoom 2001)
From DoomWiki.org
Enjay ZDoom 2001 maps 21-30 |
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01
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This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
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MAP27: Get Down is the twenty-seventh map of Enjay ZDoom 2001. It was designed by Nigel Rowand (Enjay).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- From the room with the invulnerability, head north to reach an area with 1-3 shotgun guys. The western wall with the scratches is a secret door leading to a chaingun and two boxes of ammo. (sector 40)
- Head south from the invulnerability room to reach a medikit. The wall to the east with the scratches is a secret door with a plasma gun. (sector 91)
- The area before the exit has a path leading north over a series of islands each containing a health bonus. At the end of the passage is a medikit - the wall to the south here can be opened for a computer area map. (sector 50)
- After going through the red door you will teleport. Directly ahead of you after teleporting is a fake wall leading to a soul sphere. (sector 73)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on April 19, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 13)
- facing south-east. (thing 14)
- facing south-west. (thing 15)
- facing north. (thing 16)
- facing north-west. (thing 17)
- facing south-west. (thing 282)
- facing north-east. (thing 462)
- facing south-west. (thing 470)
Statistics[edit]
Map data[edit]
Things | 474 |
Vertices | 1960* |
Linedefs | 1866 |
Sidedefs | 2584 |
Sectors | 170 |
Things[edit]
This level contains the following numbers of things per skill level:
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