MAP27: Heliopolis (Eviternity)

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Eviternity maps
Chapter I: Archaic

01 02 03 04 05

Chapter II: Automation

06 07 08 09 10

Chapter III: Crystalline

11 12 13 14 15

Chapter IV: Brutality

16 17 18 19 20

Chapter V: Descension

21 22 23 24 25

Chapter VI: Hallowed
Secret maps

31 32

This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
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MAP27: Heliopolis is the twenty-seventh map of Eviternity. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "Imaginarium," originally composed by Stuart Rynn (stewboy) for Ancient Aliens. The par time is 4:00.

Walkthrough[edit]

Map of Heliopolis
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you approach the aperture to the southwest, and press the switch there, which will reveal a cyberdemon as well as a passage behind him. Go through this passageway, but turn around to find that a hill to the northwest has opened up. Maneuver through the trees until you find a switch. Use it and head back southeast to find a megaarmor. (sector 1673)
  2. From Secret #3, go along the second step in the other direction until you reach a skull switch. This will lower the BFG9000 to the northwest. (sector 1758)
  3. As you head to the northeast portion of the map, you will notice a soul sphere on the column. Keep going along the path until you reach a dropoff point just past the arch-vile, where you can get on the base of the column. Follow this base all the way around until you reach the soul sphere. (sector 2134)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 999
Vertices 11457*
Linedefs 10333
Sidedefs 19955
Sectors 2383
* The vertex count without the effect of node building is 8008.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]