MAP27: Hell's Masterpiece (Perdition's Gate)

From DoomWiki.org

Perdition's Gate maps
Earth

01 02 03 04 05 06 07 08 09 10 11

World of the Ancients

12 13 14 15 16 17 18 19 20

Planet Hell
World of Wonders

31 32

This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.

MAP27: Hell's Masterpiece is the twenty-seventh map of Perdition's Gate.

Walkthrough[edit]

Map of Hell's Masterpiece
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

At the start, follow the path until you reach an intersection. Go up the stairs to your left, then go around the circular fountain and climb the stairs ahead. At the top of the first set of stairs turn right, then enter the room and climb up the stairs to your right to collect the red key. As you do so a section of the floor behind you will fall down. Drop into it and look to your right to spot a pool of blood and an inaccessible structure containing a red door within view.

Instead, go to the left to arrive at the room with the circular fountain. Make your way towards the intersection seen at the start and this time go east. Climb up the stairs to your left at the end, then turn left and enter the corridor to your right. Move to the west of this corridor to spot blue bars to your left and a switch to your right. Flip the switch, then return to the entrance of this corridor and go north. Follow the path into a room with a square fountain on its middle.

Approach the west side of this room to locate a switch to the north, then press it. This will raise stairs allowing access to the structure seen previously. Make your way to it, then enter the red door and use the switch inside. Return to the room with the circular fountain and go all the way to the west from this room. To your left is a new area, follow the linear path to the blue key and a switch. Flip the switch to lower the bars to your left, then make your way to the blue bars seen previously. Open the bars and pick up the yellow key in front. Proceed towards the blood pool again and once you reach it go to the west. Climb up the stairs then turn right to find yellow bars to your right. Open the bars, then follow the linear path to the exit teleporter.

Other points of interest[edit]

Secrets[edit]

  1. On the room with the stairs that lead to the red key, open the lion faced panel to the north for a rocket launcher and three rockets. (sector 37)
  2. On the intersection at the start of the level, go east. Step on the stairs to the left at the end to lower alcoves in the previous corridor. One of the alcoves to the south has a different wall texture on its south side. Step on it to raise it again, allowing access to a computer area map, a chaingun, a radiation shielding suit, a medikit and a box of shotgun shells. Return to the entrance of this secret to lower the alcove again. (sector 191)
  3. After climbing up the stairs to the east of the intersection at the start, turn right and open the lion faced panel to reveal a stairway going down to a teleporter. Take the teleporter to arrive at a secret room, containing two boxes of shotgun shells. (sector 333)
  4. As you reach secret #3, a wall to your left will start to lower, revealing another secret area containing a megasphere. (sector 337)
  5. The sector where the wall used to be splitting secrets #3 and #4 also counts as a secret. (sector 336)
  6. Use the gargoyle faced panel to the west of the blue bars to lower it as a lift, then ride it to the top to find a backpack and a medikit to the south. Flip the switch to the east to lower the lift again, or alternatively pass through the blood fall to the north to drop into the blood pool. (sector 142)
  7. In the room before the blue key, open the light panel to the north to access a small room with a megaarmor and a teleporter. (sector 372)
  8. This sector consists of the four lights to the sides on secret #4. Due to its small size, it cannot be entered. (sector 338)
  9. This sector houses the switch located in secret #6. Due to its small size, it cannot be entered. (sector 459)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing north. (thing 6)
  2. facing west. (thing 46)
  3. facing west. (thing 91)
  4. facing west. (thing 93)
  5. facing west. (thing 108)
  6. facing south. (thing 175)
  7. facing north. (thing 204)
  8. facing south. (thing 205)
  9. facing east. (thing 215)
  10. facing north-east. (thing 230)
  11. facing west. (thing 269)

Statistics[edit]

Map data[edit]

Things 314
Vertices 2283*
Linedefs 2721
Sidedefs 3807
Sectors 466
* The vertex count without the effect of node building is 2126.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]