MAP27: PRIMATE HOUSE (32in24-9)
From DoomWiki.org
| 32in24-9 maps 21-30 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP27: PRIMATE HOUSE is the twenty-seventh map of 32in24-9, a 1v1 deathmatch megawad. It was designed by Brendan Bradley (Bucket), who also composed the level's music track.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 26)
- facing south-west. (thing 27)
- facing south-east. (thing 28)
- facing north. (thing 29)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 78 |
| Vertices | 780* |
| Linedefs | 679 |
| Sidedefs | 1284 |
| Sectors | 55 |
* The vertex count without the effect of node building is 629.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 2 | ||
| Super shotgun | 1 | ||
| Rocket launcher | 2 | ||
| Plasma gun | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| 4 shotgun shells | 9 | ||
| Box of shotgun shells | 3 | ||
| Rocket | 8 | ||
| Box of rockets | 5 | ||
| Energy cell | 4 | ||
| Energy cell pack | 5 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 4 | ||
| Items | 1-2 | 3 | 4-5 |
| Armor bonus | 22 | ||
| Supercharge | 1 | ||
| Light amplification visor | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 4 | ||
