MAP27: PRIMATE HOUSE (32in24-9)
From DoomWiki.org
32in24-9 maps 21-30 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
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MAP27: PRIMATE HOUSE is the twenty-seventh map of 32in24-9, a 1v1 deathmatch megawad. It was designed by Brendan Bradley (Bucket), who also composed the level's music track.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 26)
- facing south-west. (thing 27)
- facing south-east. (thing 28)
- facing north. (thing 29)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 78 |
Vertices | 780* |
Linedefs | 679 |
Sidedefs | 1284 |
Sectors | 55 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 2 | ||
Super shotgun | 1 | ||
Rocket launcher | 2 | ||
Plasma gun | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
4 shotgun shells | 9 | ||
Box of shotgun shells | 3 | ||
Rocket | 8 | ||
Box of rockets | 5 | ||
Energy cell | 4 | ||
Energy cell pack | 5 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 4 | ||
Items | 1-2 | 3 | 4-5 |
Armor bonus | 22 | ||
Supercharge | 1 | ||
Light amplification visor | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 4 |