MAP27: Scary Stuff (Bella II)

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Bella II maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35
Secret maps: 36 37 38 39 40
Bonus maps: 97 98 99

This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
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MAP27: Scary Stuff is the twenty-seventh map of Bella II. It was designed by Paul Corfiatis and uses the music track " ". The par time defined in MAPINFO is 45 seconds.

Walkthrough[edit]

Map of Scary Stuff
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the start, use the wall next to the green torch in front of you for a megasphere. (sector 103)
  2. In the yellow key hall, press on the south wall near the door to find energy cells and a plasma gun. (sector 107)
  3. In Secret #2, shoot at John Romero to the west to reveal a switch. Flipping it teleports you to a room with a BFG9000. (sector 112)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 320)
  2. facing north-west. (thing 321)
  3. facing east. (thing 322)
  4. facing south. (thing 323)

Statistics[edit]

Map data[edit]

Things 355
Vertices 1068*
Linedefs 1015
Sidedefs 1524
Sectors 120
* The vertex count without the effect of node building is 837.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]