MAP27: Scary Stuff (Bella II)


Bella II maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35
Secret maps: 36 37 38 39 40
Bonus maps: 97 98 99

This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
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MAP27: Scary Stuff is the twenty-seventh map of Bella II. It was designed by Paul Corfiatis and uses the music track " ". The par time defined in MAPINFO is 45 seconds.


Map of Scary Stuff
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the start, use the wall next to the green torch in front of you for a megasphere. (sector 103)
  2. In the yellow key hall, press on the south wall near the door to find energy cells and a plasma gun. (sector 107)
  3. In Secret #2, shoot at John Romero to the west to reveal a switch. Flipping it teleports you to a room with a BFG9000. (sector 112)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 320)
  2. facing north-west. (thing 321)
  3. facing east. (thing 322)
  4. facing south. (thing 323)


Map data[edit]

Things 355
Vertices 1068*
Linedefs 1015
Sidedefs 1524
Sectors 120
* The vertex count without the effect of node building is 837.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]