MAP27: Slaughterworks (Bloodstain)


Bloodstain maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.

MAP27: Slaughterworks is the twenty-seventh map of Bloodstain. It was designed by Pavel Tvrzník (Pipicz) and uses the music track "The Demons from Adrian's Pen," originally composed by Robert Prince for Doom and remixed by Jay Reichard (silentzorah).

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Map of Slaughterworks
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. When you activate the lift that leads up to the yellow key, two lifts to the side are also activated, both revealing revenants. Go onto the lift on the left and ride it up to a passage. An invulnerability lies ahead, use it to take out the cyberdemon and claim the BFG9000, energy cell packs, and megasphere in the cage. (sector 399)
  2. Inside the trap room past the yellow door, observe the wall in the northeast corner and you should see a caution stripe. Open this wall and use the lift to obtain boxes of rockets and a megaarmor. (sector 432)
  3. In the flesh area at the southeast part of the map, go to the northwest part of the area and spot an eye switch camouflaged between dead bodies. Use it to reveal a room with a soul sphere and energy cells. (sector 689)
  4. In the building west of the start, use the lion switch in the northwest corner to open two alcoves, containing a megaarmor and an energy cell pack. Both alcoves count as one secret. (sector 898)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 18:01 0xf00ba12 2016-11-13
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 20, 2018.


Map data[edit]

Things 1566
Vertices 8774*
Linedefs 8598
Sidedefs 13942
Sectors 943
* The vertex count without the effect of node building is 7000.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]