MAP27: The Swarm (Doomworld Mega Project 2016)


DMP 2016 maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48 49 50

This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
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MAP27: The Swarm is the twenty-seventh map of Doomworld Mega Project 2016. It was designed by Jjp and uses the music track originally from maps 16 and 26 of TNT: Evilution.


Map of The Swarm
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Shoot the switch at the start and leave the building, then go towards the switch. Go to the backside of the switch and use it, then go south of the building to find a berserk pack. (sector 45)
  2. Outside of the arena at the north side is a section of the wall that is cleaner than the rest. Press on it to get a rocket launcher and rockets. (sector 238)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:07.40 Dylan Gill (TheV1perK1ller) 2017-06-06
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 24, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing south-east. (thing 31)
  2. facing south-west. (thing 32)
  3. facing north-east. (thing 33)
  4. facing north-west. (thing 34)


Map data[edit]

Things 490
Vertices 980*
Linedefs 967
Sidedefs 1298
Sectors 249
* The vertex count without the effect of node building is 804.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]