MAP27: Underground Train (Daedalus: Alien Defense)
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Daedalus maps |
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Out of the trashcan and into the fire |
Gentlebeings, start your engines |
Driving Miss Deadly |
Wo ist der U-bahn, bitte?
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MAP27: Underground Train is the twenty-seventh map of Daedalus: Alien Defense. It was designed by Ty Halderman.
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Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 4, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 5)
- facing east. (thing 6)
- facing east. (thing 7)
- facing east. (thing 8)
Statistics[edit]
Map data[edit]
Things | 2416 |
Vertices | 10459* |
Linedefs | 8298 |
Sidedefs | 14428 |
Sectors | 911 |
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
By making appropriate texture changes, altering Teleport_NewMap destinations, and by opening/blocking key areas as appropriate, this one map acts as the underground stations for all three of the hub's principal maps, Federation Systems Control, Language Labs and Classrooms and Launch Site.
The skybox and camera effects used to simulate the motion of the train were very new to the ZDoom engine at the time of development.