MAP27: Vat (A.L.T.)

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A.L.T. maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
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MAP27: Vat is the twenty-seventh map of A.L.T.. It was designed by Eugene Guschin (Wraith777) and uses the music track "Bones" by Kevin Schilder from Hexen: Beyond Heretic.

Walkthrough[edit]

Map of Vat
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head out of the starting cave and turn south when you can. Go through the rock wall that has blood on it to reach shotgun shells (not on Hey, Not Too Rough or lower) and a backpack. (sector 143)
  2. Head east from the backpack in Secret #1 and use the bloody rock wall here to find a megaarmor. (sector 137)
  3. At the southeast end of the valley in the southwest part of the map, go north past the big tree to find a chaingun and a box of ammo. (sector 249)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:16.49 Dylan Gill (TheV1perK1ller) 2017-11-29 al27-116.zip
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 12, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing south. (thing 369)
  2. facing east. (thing 370)
  3. facing east. (thing 373)
  4. facing north-east. (thing 375)
  5. facing south. (thing 376)
  6. facing east. (thing 378)
  7. facing west. (thing 379)

Statistics[edit]

Map data[edit]

Things 390
Vertices 3069*
Linedefs 2622
Sidedefs 4833
Sectors 250
* The vertex count without the effect of node building is 2370.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]