MAP27: Wired Hive (The Rebirth)

From DoomWiki.org

The Rebirth maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP27. For other maps which occupy this slot, see Category:MAP27.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP27: Wired Hive is the twenty-seventh map of The Rebirth. It was designed by Björn Ostmann (Vader) and uses the music track "".

Walkthrough[edit]

Map of Wired Hive
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the yellow door at the start, then open the wall with the electricity symbol on it. Slowly drop down to the ledge with a backpack and health bonuses. (sector 29)
  2. Head to the center of the spider arena to release the arachnotrons, then enter the southwestern compartment and flip the switch. The megasphere will briefly lower from one of the columns. (sector 126)
  3. When you reach the spider arena, carefully step on the lift leading downward, but do not get on it. When it lowers, turn to the west and go into the hole here to get ammo, a computer area map, and a BFG9000. (sector 153)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:49.37 Vladimir Monakhov (skepticist) 2009-03-15 rb_lmps2.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 204)
  2. facing south. (thing 205)
  3. facing east. (thing 206)
  4. facing north. (thing 207)
  5. facing south. (thing 208)
  6. facing west. (thing 209)

Statistics[edit]

Map data[edit]

Things 246
Vertices 995*
Linedefs 1119
Sidedefs 1516
Sectors 214
* The vertex count without the effect of node building is 914.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]