MAP28: 200 Minutes of Going Down (200 Minutes of /vr/)

From DoomWiki.org

200 Minutes of /vr/ maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: 200 Minutes of Going Down is the twenty-eighth map of 200 Minutes of /vr/. It was designed by Cactuses.

Walkthrough[edit]

Map of 200 Minutes of Going Down
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:11.06 Revved 2014-12-10 200mvr_revved.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:57.89 DeaTh112 2014-08-02 200mvr_death112.zip

The data was last verified in its entirety on August 4, 2022.

Statistics[edit]

Map data[edit]

Things 270
Vertices 831*
Linedefs 827
Sidedefs 1346
Sectors 148
* The vertex count without the effect of node building is 693.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]