MAP28: Bleeding Gorge (Damnation)
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Damnation maps 21-30 |
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This level occupies the map slot MAP28. For other maps which occupy this slot, see Category:MAP28.
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MAP28: Bleeding Gorge is the twenty-eighth map of Damnation. It was designed by Dzyan Kelsick (Arclite) and uses the music track "Sign Of Evil" by Robert Prince, from Doom for the 3DO.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head north from the first door all the way until you get to a door. Open a wall to the west and follow the health bonuses to a backpack. (sector 130)
- Leave Secret #1 to the west, then head northwest. In the blood, head west and south to get a soul sphere. (sector 691)
- Head north from the previous secret. At the next fork, go to the max. health bonus and max. armor bonus and enter the other cave here to get a doomsphere. (sector 90)
- West of Secret #3, shoot the demon faces above the blood to open up two caves with various supplies. (sector 117)
- After you get the blue key, return to the start and head back west. Where the stalagmite is, you can get a soul sphere. (sector 718)
- In the fire cave in the center of the map, enter the smaller cave at the north end to get a backpack. (sector 220)
- Head north and west from the previous secret. Fall into the blood and head north and around to get an ammo clip, a medikit, a megaarmor, and shotgun shells (all only on Ultra-Violence or higher). (sector 231)
- In the northwest lava cave, go up the lavafall to get a max. health bonus and a max. armor bonus. The secret sector itself is rather difficult to register, but it is possible. (sector 344)
- In the east section of the map, head to the southeast of the south building to get a megasphere. (sector 551)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains nineteen spawn points:
- facing north. (thing 891)
- facing east. (thing 892)
- facing south. (thing 893)
- facing south. (thing 894)
- facing south. (thing 895)
- facing east. (thing 896)
- facing north. (thing 897)
- facing east. (thing 898)
- facing north. (thing 899)
- facing south-west. (thing 900)
- facing west. (thing 901)
- facing east. (thing 902)
- facing east. (thing 903)
- facing west. (thing 904)
- facing west. (thing 905)
- facing south. (thing 906)
- facing east. (thing 907)
- facing east. (thing 908)
- facing north. (thing 909)
Statistics[edit]
Map data[edit]
Things | 950 |
Vertices | 3910* |
Linedefs | 3779 |
Sidedefs | 5920 |
Sectors | 729 |
Things[edit]
This level contains the following numbers of things per skill level:
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